Wednesday, January 23, 2019

Final Game for VR Enter the Dungeon

Final Game For VR Enter the Dungeon!
When you were a child, you had always been inspired by the noble warriors that protected your village every day. You felt as if you were born to be a hero, and you would do anything for that title. You loved looking out your bedroom window to watch the warriors tear down everything from zombies to spider jockeys. You wanted desperately to be one when you grew up. Though you had little money, you were fortunate enough to get into a special school that would teach you everything you needed to know to defeat every single monster that would come and attacks the town. The training was every day after you did your long studies. Your teacher was one of the army generals himself. Every day he told you that if you decided to take this path, you would never leave. He never stopped yelling and his face got so red when he became angry you thought he would explode. The training was very difficult because you had to train every day. You had to learn about every monster from the spider to the big enderdragon. Your teacher tried his best to prepare you for the ultimate test. It would take you 1 0 challenging, long years to finally pass the test. One night, while you were asleep, you heard the big and loud footsteps. You jumped out of your bed and got on your gear knowing that something terrible was about to happen. You shoved open the door and ran until you saw your commander. You asked what was happening, and he pointed up into the horizon. When you saw it, millions of emotions washed through you. At first, you were scared, then angry, then you felt nervous. Dwight was running at your town from a distance. The ground was shaking almost as much as you. The commander began yelling things at you. You understood now what your teacher was telling you. Putting on your brave face, you run and fight the giant zombie. With your handy sword, you begin climbing through the tall trees being burned to the ground. When you made it to the top of the tree, you jump onto the ugly zombie. You could hear your commander cheering you on, telling you that you need to destroy the beast. You climb up his shirt and begin attacking him ferociously. It takes a while, but eventually, he collapses. When you find your way back to the troops, you are surrounded by the townspeople. They lift you up and begin chanting the word you’ve always wanted to be called, Hero. Now that you’re older, and you're the most famous person in town because you saved the village once before. Now, Dwight is back, and he’s plotting to destroy the town. With your previous experience with fighting monsters, only you can stop the evil, giant wither from destroying the town. Are you ready, Hero?


What was my inspiration for this game and was it hard to create?
For this game, I was inspired to make a video game in VR. I thought, why not make a video game in VR for a challenge. I couldn't make a video game in such little time, so the next best thing was to make a map for a video game. My group and I created the game in Minecraft because it is a very easy video game to use. (For me at least) Since I know how to use this game, I decided it would be better to at least complete it in VR.

How I felt about creating a game.
Well, what I felt was shock, and joy while trying to create a game like this. I had to face a lot of anger when things didn't go the way I wanted them to. I had to face the struggle of thinking on new ideas and helping everyone else on my team at the same time. After that, I can clearly say that it was a fun time. Sure, I hated juggling between things for the game, but each day, I just had the excitement to see what I can do to improve our game. My favorite parts of creating the game were probably the new ideas that I could always contribute with my team. I loved that fact that all of us had loads of ideas and all of those ideas were fantastic. 

Challenges and Successes of the game.
For one, I know that I tried to summon a Giant because that was originally supposed to be our boss. Apparently, Minecraft Windows 10 edition doesn't have giant zombies. The next best thing was a Wither and I think that worked out. Another challenge was getting the spawn points right. For some reason, it saved your spawn point at some random area in the woods. One success was getting the boss to stay where he is. Another success was building the arena where you fight the boss because it was just enough for you and the boss.

How did I feel about making a game in VR?
I feel very good about what I have accomplished. I think that I have done a fantastic job trying to create a game in the VR experience. I think it was pretty easy to get the character to feel immersed in the game because the player feels like they are in the game. I always had to keep in mind that I needed to make more space for the character. When playing in VR, you get very claustrophobic when you are in VR. Creating a game in VR, in my opinion, is like the same thing as playing the game on PC. The only thing different is that you can't run in Minecraft VR. This was a problem because creating a parkour bit for VR, I had to experience how it was like to at least do the parkour. After completing this game, I feel confident to say that I would want to try building a VR game that isn't in Minecraft. I would like a game that is only available for VR. To play this game, you need at least Minecraft windows 10. For the game, we tested with the Samsung Odysee but you could also use the Oculus Rift headset or the Windows Mixed Reality headset. If you don't have a VR machine, then it is ok. Just note that you wouldn't have the best adventure that you would normally have because you are not using the VR device.

Am I planning to continue working on games?
I really want to create other games. I would like to create a game using Game Maker Studio. I really think that if I make a good game, just maybe I would be able to hopefully put it on steam.

If you wanted to play the game in VR, then go to the link below and download the game!

Thursday, January 10, 2019

Playable Prototype / Beta Reflection Blog

Playable Prototype / Beta Reflection Blog
For my VR Minecraft game that my team and I are creating, we started to work on level 3 and almost completed level 3. We helped each other make this huge statue which is a little easter egg for the game. We changed the game to have only 4 levels instead of 5 because of each level. I have made a trap that used the elder guardian by traveling in water for some items. I thought that was pretty fun. I also add a bunch of skeletons to kill you when you go down the hallway. If you want to read the last blog, here is the link:
https://randomman356.blogspot.com/2018/12/minecraft-vr-trapped-in-dungeon-quest_19.html
Here is a link to the first reflection:
https://randomman356.blogspot.com/2018/12/minecraft-vr-trapped-in-dungeon-quest.html

Some of the challenges that I had was creating the traps. I had to make something new and unique. I always asked people for what is the best thing to do as a trap. I thought, now one would expect a boss enemy blocking the items that the player needs. I asked some friends and they gave me some ideas like a boss to fight before the main boss or making some enemies come out of nowhere and kill the player. Some successes would be making some unique traps in the game. I was able to make a trap that was based on the movie series Indiana Jones. With the help of my teammates, we were able to make the game just like Indiana Jones, with riddles! I was also able to make an easter egg with my group to make the game a little interesting.

When my group and I started to put our game in a playable alpha stage to see how the game went. Most of the responses from the people who played our game were regarding the player falling from the air into the ocean. To fix that, we added signs mentioning that they were teleported there on purpose that they have to die in the game to return back to the game. We also got feedback to change the stairs in the game to the next level because it is too nauseating for people when they are playing the game. We made the stairs user-friendly and very easy for the players to experience.

For the WHOLE game, I think I did pretty well. I started to add and talk about my ideas to help make the game more interesting. Some of the things that I made interesting was the teleports that make the game interesting. I also added some traps that were new. I was even able to use the VR to test out the game and how it is so far. I think I did very well for the game and I hope I do when I finish it.

For this game, I am planning on finishing this game. After we make the traps, I will complete the area for the boss and hopefully, we can finish this game. I am planning on finishing this game with the last boss.





If you want to play the playable beta for this game, then here is the link: http://bit.ly/enter_dungeon_vr_prototype 

Friday, January 4, 2019

Circa 1980


A Pacman Review!

Storyline:
The story of Pacman is that you are a yellow creature who really loves these points. The ghosts are trying to stop you from eating the points! There are bigger points that allow you, as Pacman, to be able to eat the ghosts and earn some more points!
Gameplay/Replayability:
When playing this game, you play as Pac-Man and travel around to eat points. Your controls are the arrow keys. You have to make sure the ghost don't trap you/kill you before you finish the level. After playing this game for some time, I could say that I would definitely play this game another time! I think that this game is a classic and I would always play it when I need something to do.
Game Mechanics:
To play the game, you have to use the arrow keys to get around the obstacles. Some other obstacles are the ghosts. They come to kill you and stop you from taking the points.
Scoring Mechanics:
To get points in this game, you have to eat the little white dots on the map. You get points for each white dot you eat. There are bigger white dots which allow you to eat the ghost. When you eat the ghost, you get 1,000 points.
Winning/Losing Scenario:
To win this game, you have to collect all of the points on the screen. Once you do that, you will go to the next level. To lose the game, you have to have no more lives and die from the ghosts!

Lastly, I think this game is very good. I rate it a 10/10!

Wednesday, December 19, 2018

Minecraft VR Trapped in Dungeon Quest Second Week Reflection


 

Last time for the Minecraft VR Trapped in a Dungeon game, my teammates and I have created the start of the game. We are currently making a video game from Minecraft to a VR game for Minecraft. We have started off the game by finding a village for the start of the game, gave the player the main storyline so they know what they are supposed to do. We created the first dungeon level for the player to travel around and try finding the checkpoint and iron door leading to the second dungeon level. We were also able to create the second level to and we made the doorway for the third level. If you want to read the full blog, then use the link below to read it.
https://randomman356.blogspot.com/2018/12/minecraft-vr-trapped-in-dungeon-quest.html
From 12/1/18 to 12/18/18, I have helped out with all of the traps that were placed to make the player experience many challenges to complete the level. I also made some of the levels as well. I edited the levels to make them even better than before. I even made the stairway for level 3 to begin. I added even more little traps no one will or has experienced before in Minecraft.



 I thought that I was going to complete level 3, but my group and I didn't get to finish the 3rd level. At least we were able to start the flooring and the room for level 3.


I struggled with creating new ideas for traps. I think I should look on the internet to see some cool and interesting ways to trap other players/have them face many difficult and interesting challenges along the way.

I was challenged with trying to fix traps for each level and making the stairways friendly for the VR user. I also made sure that the game was running well in the game and wasn't facing difficulties with playing. One of the times, there was a skeleton that kept hitting the pressure plate and kept making teammates and I were getting teleported to a random location. Luckily, I was able to find the skeleton and kill it so it wouldn't randomly teleport the player every time it stepped on the pressure plate.
We are planning on creating the third level and possibly complete the fourth level. I for one, am going to try to do as much as possible to continue making this game marvelous. For the end goal, I hope to learn more about the experiences the players face so they would not get annoyed and for the game to run smoothly. I hope that next week we can get more players to try out the game to learn more about the bugs in our game. I hope we will be able to finish all of the traps from the dungeon to the battle to finish the game.

Thursday, December 13, 2018

The Oregon Trail Review

The Oregon Trail

TNT Runners Final Game

I originally intended to create a game that would be fun for everyone. A game that was multiplayer with having players to run out of the way from falling off the stage.

The challenges for the game was making it fun for multiple people. I also had to learn ways for the game to work and coping the TNT every time someone dies. I had at least 2 people test my game. I talked with the people who tested my game and they told me that I could improve it for its story. So, that's what I did. I make the game have more story and more of an explanation to play the game. I was glad that I was able to have to game run successfully. I wish I knew that I needed to make the story of the game a whole lot better!



Tuesday, December 11, 2018

Clue, the board game

Clue
Storyline:
It starts at a dinner party hosted by Mr. Boddy, who admitted that he blackmailed his visitors. The guest has been giving aliases like Mrs. Peacock, Miss Scarlet, Mr. Green, Professor Plum, Miss White, and Col. Mustard. When Boddy is murdered, each of the guests has to work together to find out who is the killer.
Game Mechanics:
They are a lot of weapons, rooms, and characters in this game. Each player gets a turn to investigate a person by going into the room that they are in, their weapon, and who caused the murder. Each player gets to chose a card of their choice, then one person puts a character, a weapon, and a room card in an envelope to stop the players from seeing who killed Mr. Boddy. Once there are no more cards left, each player has to use their notepad to write down what they know about the characters, the weapons, and the rooms that can't be where the murder happened. Miss Scarlet starts the game by rolling the dice, and then have the character move to a place based on how many spaces they have. The other player has to prove you wrong when you are investigating a player. Then, check off the notepad of what the other player showed you.
Rules:
Each player gets a chance to interrogate someone to see if they have killed Mr. Boddy in a specific room, with a specific person and a specific weapon. Someone will show you a card to prove that you chose the wrong person, place, or weapon. You would use your notepad in order to mark down what you know, and possibly win the game from that.

Aesthetics:
The game actually doesn't look bad at all. The cards just look tremendous and the rooms look really good.

Overall Thought:
This is a really fun family board game that anyone should play. I recommend that anyone should go out and buy this game for family game night.

As you see down below, the board game, Clue, has made many variations of the game. You might just find your favorite TV show or movie!
Image result for clue